Post by Dia on Jul 30, 2010 17:02:03 GMT -5
There will be many non-magical equipment available as the mod progresses. The following is a work in progress detailing the equipment, materials, and qualities thereof that are available.
Iron (Tier I Metal)
Iron Weapons & Armor
Any standard metal weapon or armor with no bonuses is crafted from iron. This is the cheapest form of metal available and is the most commonly used across Aynor for its ease of crafting.
Masterwork Iron Weapons
These weapons are crafted by experienced smiths made to pierce thick hides and armor, and as such have a +1 to attack bonus.
Masterwork Iron Armor
These medium and heavy suits of armor are reinforced to ensure that blows that would normally knock back or disorient their wearer are not as effective as with normal quality armor. As such, these suits of armor grant a +2 to discipline and concentration checks.
Masterwork Iron Helmets
These helmets are reinforced to prevent rattling of the brain when a hit to the head is incurred. As such they grant a +4 to concentration checks.
Masterwork Iron Shields
These shields are reinforced to absorb blows in the same fashion as masterwork armor, granting a +2 to concentration and discipline checks.
Masterwork Iron Greaves
These armored boots are excellent for protecting the shins of their wearer and keeping them on their feet. They garner their wearer a +4 to discipline checks.
Bovine Leather (Tier I Leather)
Bovine Leather Armor, and Slings
Any standard leather armor or sling with no bonuses is made from bovine leather. While strong and durable, the leather is overall not very noteworthy. It is plentiful, however, given the rate at which humans of Aynnor consume beef.
Masterwork Bovine Leather Armor
Light armor of this quality is well suited for silent, stealth movement, and garners a +2 to hide and move silently checks.
Masterwork Bovine Leather Slings
This quality craftsmanship of the leather offers a fine snap when a bullet is thrown, allowing thick hides to be pierced. As such, it gains a +1 to attack bonus.
Masterwork Bovine Leather Boots
These quality boots are extra silent as compared to standard leather boots, and offer a +4 to move silently checks.
Hickory (Tier I Wood)
Hickory Weapons
Any standard bow or wooden weapon with no bonuses is made of hickory. It is especially common in small communities where expensive wood is nearly impossible to afford.
Masterwork Hickory Weapons
These bows and other wooden weapons are expertly carved to ensure they deliver piercing blows, garnering a +1 to attack bonus.
Steel (Tier II Metal)
Steel Weapons & Armor
Steel is of greater quality than standard iron, and is the second most used metal across Aynnor, due only to the fact that most town guards cannot afford it, where city guards are able to do so.
Steel Weapons
These weapons are stronger than their iron counterparts, and deliver more powerful blows. As such they gain a +1 to damage.
Steel Armors
These medium and heavy suits of armor are stronger than their iron counterparts, and as such are capable of absorbing blows delivered by slashing weapons, giving a 5 slashing resistance.
Steel Helmets
These helmets are tougher than their iron counterparts, and are capable of absorbing blows dealt by bludgeoning weapons, gaining the wearer a 5 bludgeoning resistance.
Masterwork Steel
Masterwork Steel equipment grants the same bonuses as Masterwork Iron, in addition to the properties of Steel.
Iron (Tier I Metal)
Iron Weapons & Armor
Any standard metal weapon or armor with no bonuses is crafted from iron. This is the cheapest form of metal available and is the most commonly used across Aynor for its ease of crafting.
Masterwork Iron Weapons
These weapons are crafted by experienced smiths made to pierce thick hides and armor, and as such have a +1 to attack bonus.
Masterwork Iron Armor
These medium and heavy suits of armor are reinforced to ensure that blows that would normally knock back or disorient their wearer are not as effective as with normal quality armor. As such, these suits of armor grant a +2 to discipline and concentration checks.
Masterwork Iron Helmets
These helmets are reinforced to prevent rattling of the brain when a hit to the head is incurred. As such they grant a +4 to concentration checks.
Masterwork Iron Shields
These shields are reinforced to absorb blows in the same fashion as masterwork armor, granting a +2 to concentration and discipline checks.
Masterwork Iron Greaves
These armored boots are excellent for protecting the shins of their wearer and keeping them on their feet. They garner their wearer a +4 to discipline checks.
Bovine Leather (Tier I Leather)
Bovine Leather Armor, and Slings
Any standard leather armor or sling with no bonuses is made from bovine leather. While strong and durable, the leather is overall not very noteworthy. It is plentiful, however, given the rate at which humans of Aynnor consume beef.
Masterwork Bovine Leather Armor
Light armor of this quality is well suited for silent, stealth movement, and garners a +2 to hide and move silently checks.
Masterwork Bovine Leather Slings
This quality craftsmanship of the leather offers a fine snap when a bullet is thrown, allowing thick hides to be pierced. As such, it gains a +1 to attack bonus.
Masterwork Bovine Leather Boots
These quality boots are extra silent as compared to standard leather boots, and offer a +4 to move silently checks.
Hickory (Tier I Wood)
Hickory Weapons
Any standard bow or wooden weapon with no bonuses is made of hickory. It is especially common in small communities where expensive wood is nearly impossible to afford.
Masterwork Hickory Weapons
These bows and other wooden weapons are expertly carved to ensure they deliver piercing blows, garnering a +1 to attack bonus.
Steel (Tier II Metal)
Steel Weapons & Armor
Steel is of greater quality than standard iron, and is the second most used metal across Aynnor, due only to the fact that most town guards cannot afford it, where city guards are able to do so.
Steel Weapons
These weapons are stronger than their iron counterparts, and deliver more powerful blows. As such they gain a +1 to damage.
Steel Armors
These medium and heavy suits of armor are stronger than their iron counterparts, and as such are capable of absorbing blows delivered by slashing weapons, giving a 5 slashing resistance.
Steel Helmets
These helmets are tougher than their iron counterparts, and are capable of absorbing blows dealt by bludgeoning weapons, gaining the wearer a 5 bludgeoning resistance.
Masterwork Steel
Masterwork Steel equipment grants the same bonuses as Masterwork Iron, in addition to the properties of Steel.