Post by Dia on Aug 5, 2010 15:05:37 GMT -5
~Server Rules~
1- Have fun, but not at the expense of others. This is a game, and it is meant to be fun for everyone. Create a character who is enjoyable for others to play with. It's probable that there will be differences between some characters at times, there may even be conflict, and that is fine. But if you create a character with the intention of being universally hated and trying to kill everyone you meet, then you are ignoring this rule and probably will find yourself unwanted here.
2- Do not harass other players. If a player asks you to stop doing something within reason, such as sending them tells about a topic they do not wish to speak about, then stop. Do not stalk another player's characters to give the player grief. Do not attempt to grief kill a player.
3- Listen to the DMs. We're here to make sure everyone has a good time. Don't be sensitive if we tell you something, we are not picking on you.
4- Do not roleplay NPCs doing something/saying something or your character doing something/saying something to an NPC that would earn a serious response unless you've spoken to a DM about it. RPing having a friendly chat with a bartender is fine, RPing punching his wife with no repercussions is not fine.
5- PvP: If roleplay leads in the direction of PvP, as in, Guy A challenges Guy B to a fight and Guy B accepts, then have at it. However. Do NOT simply attack other players. Some players have no desire to engage in PvP, others may simply not be watching their screen at the time you may choose to attack, and will be unable to respond on time. Send a tell if you wish to engage in PvP and ask the other player's permission. You may choose to have PvP done through dice rolls as well, instead of beating each other to death in normal combat. That is up to the parties involved to decide. If you wish DM involvement in a PvP, then speak to a DM about it.
6- Pick pocketing: Pick pocketing is fine. However, if you pick pocket an item over the weight of 3 lbs, give it back to the player. As well, if you pick pocket an item that is plot related, give it back. Furthermore, do not grief a player with this, use it once and stop. If a player pick pockets you successfully and gains an item that is too heavy for them to have gotten, or that is plot related, then roll a 3d20 and give the player the resulting roll in gold.
1- Have fun, but not at the expense of others. This is a game, and it is meant to be fun for everyone. Create a character who is enjoyable for others to play with. It's probable that there will be differences between some characters at times, there may even be conflict, and that is fine. But if you create a character with the intention of being universally hated and trying to kill everyone you meet, then you are ignoring this rule and probably will find yourself unwanted here.
2- Do not harass other players. If a player asks you to stop doing something within reason, such as sending them tells about a topic they do not wish to speak about, then stop. Do not stalk another player's characters to give the player grief. Do not attempt to grief kill a player.
3- Listen to the DMs. We're here to make sure everyone has a good time. Don't be sensitive if we tell you something, we are not picking on you.
4- Do not roleplay NPCs doing something/saying something or your character doing something/saying something to an NPC that would earn a serious response unless you've spoken to a DM about it. RPing having a friendly chat with a bartender is fine, RPing punching his wife with no repercussions is not fine.
5- PvP: If roleplay leads in the direction of PvP, as in, Guy A challenges Guy B to a fight and Guy B accepts, then have at it. However. Do NOT simply attack other players. Some players have no desire to engage in PvP, others may simply not be watching their screen at the time you may choose to attack, and will be unable to respond on time. Send a tell if you wish to engage in PvP and ask the other player's permission. You may choose to have PvP done through dice rolls as well, instead of beating each other to death in normal combat. That is up to the parties involved to decide. If you wish DM involvement in a PvP, then speak to a DM about it.
6- Pick pocketing: Pick pocketing is fine. However, if you pick pocket an item over the weight of 3 lbs, give it back to the player. As well, if you pick pocket an item that is plot related, give it back. Furthermore, do not grief a player with this, use it once and stop. If a player pick pockets you successfully and gains an item that is too heavy for them to have gotten, or that is plot related, then roll a 3d20 and give the player the resulting roll in gold.